Characters, props, and settings.
A one hour speed sculpt of the actress María Félix, done in ZBrush
My first model in Zbrush! Clothes made in Marvelous Designer.
Started out with Z Spheres to create basic body shape, and slowly refined from there.
Her name is Tem, short for Temujin.
A simple interior environment with cozy textures and homey lighting.
3D environment done in Maya with textures from Photoshop. Collectively took about 9 weeks.
Originally made for a Sims 4 game mod for personal use, thus the low poly count.
Texture, wireframe, and ambient occlusion! Modeled and rendered in Maya with textures composed in Photoshop.
Rendered in Marmoset.